home login search menu close-circle arrow-dropdown-up arrow-dropdown arrow-down arrow-up close hide show info jump-link play tip external fullscreen share view arrow-cta arrow-button button-dropdown button-download facebook youtube twitter tumblr pinterest instagram googleplus linkedin email blog lock pencil alert download check comments image-carousel-arrow-right show-thick image-carousel-arrow-left user-profile file-upload-drag return cta-go-arrow-circle circle circle-o circle-o-thin square square-o square-o-thin triangle triangle-o triangle-o-thin square-rounded square-rounded-o square-rounded-o-thin cta-go-arrow alert-exclamation close-thick hide-thick education-students globe-international cloud sign-in sign-out target-audience class-materials filter description key-learning pdf-file ppt-file zip-file plus-thick three-circle-triangle transcript-outline

Keyboard ALT + g to toggle grid overlay

게임 내보내기

FBX 교환 기술을 통해 3ds Max의 데이터(예: 모델, 애니메이션 테이크, 캐릭터 리그, 텍스처, 재질, LOD, 라이트 및 카메라)를 게임 엔진(예: Unity, Unreal Engine 및 Stingray)으로 전송할 수 있습니다.  

FBX 기술을 사용하여 데이터를 게임 엔진으로 전송